Game Designer Specializing in Narrative
RAI Trailer
rai+second
rai+third
RAI
Rai is a one-button puzzle game that I developed independently for the Toronto Hand Eye Society’s ‘Curious Cabinets’ exhibition. The game was retrofit into a classic arcade cabinet with a single button - pressing the button splits an ever-expanding line, creating increasingly complex lattice structures. The player’s goal is to extend the lattice to reach a target without touching any obstacles in the environment.

Rai is part game, part interactive art piece. It features a procedural soundtrack driven by the proximity and size of shapes, and expanding, colourful geometric patterns that create a unique visual experience.

I shredded some chill guitar riffs for Rai's trailer.