Game Designer Specializing in Narrative

Prizma Trailer
Prizma Demo Playthrough
PRIZMA
This contemplative puzzle game is the very first game I designed and developed - I released it on itch.io in 2018. Players can rotate and position coloured cubes, and are tasked with recreating a particular shape to progress.

Prizma is peaceful and slow-paced, and encourages players to take their time exploring different combinations of colour and shape. Available for Mac and PC, I hope to one day return to this project and give it some love.

I composed some chill original music for Prizma’s soundtrack and trailer.