Rai is a one-button puzzle game that Carl developed independantly for the Toronto Hand Eye Society’s ‘Curious Cabinets’ exhibition. The game was retrofit into a classic arcade cabinet with a single button - pressing the button splits an ever-expanding line, creating increasingly complex lattice structures. The player’s goal is to extend the lattice to reach a target without touching any obstacles in the environment.
Rai is part game, part interactive art piece. It features a procedural soundtrack driven by player interaction and expanding, colourful geometric patterns that create a unique experience in every play through.